Just a moment

Boosting Donations:
Redesigning the Giving Experience

Redesigned the Giving experience at Life.Church by introducing clear donation history and reminder features—resulting in a $485K lift in the first 4 months
Overview
Life.Church’s mobile app is a primary channel for giving, yet many non-recurring givers who intended to give still missed gifts. As the sole product designer on the Generosity Team, I focused the experience on two leverage points: making past giving easier to understand and helping people follow through with flexible reminders.
Outcome
56% reminder follow-through
$485K additional giving
Phased product strategy
Role & Team
Sole Product Designer · PM · Data Analyst · 3 Engineers
Scope
Giving history, reminders, and giving-menu strategy
Timeline
2 months to design handoff

business GOAL

Setting a real target, backed by data.

According to data in the past, we set the goal at 80.8% and moved the team past anecdotal feedback into focused discovery research — quantifying the real problem before designing a single screen.

The data changed the question.

Discovery

The strongest signals pointed to memory and visibility.

We surveyed non-recurring givers and cross-referenced six months of in-app behavior. The pattern held across both: people didn't need more reasons to give — they needed help remembering they already meant to.

51%
users want reminders to give
69.5%
viewed giving history list within the last 60 days
30 → 45 days
average interval between gifts

Our diverse user base meant that a one-size-fits-all solution for increasing consistency was impossible. Therefore, our focus shifted entirely to segmentation. We needed to categorize givers based on their behavior, understand what truly motivates them, and match that to the specific friction point they needed solved.

user research

We focused on non-recurring givers.

Research pointed to two promising needs: visibility into past giving and support for remembering the next gift. My PM and I initially explored a new dashboard that could bring history, payment methods, resources, and reminders into one place.

key insights

Two user jobs shaped the release.

Overview & Resources
a way to outline their payment methods and motivation to give
History Visualization
easily track their past giving records and improve consistency
Giving Reminder
to allow push notifications instead of relying on memory

Results

The phased release created measurable behavior change.

Validation before launch

I tested a clickable prototype and fake-door experience with 30 existing users in one week. The findings helped us refine comprehension and navigation before handoff.

Results & Impact

1. 56% of users who enabled reminders gave within the reminder period.
2. $485K additional giving in the first 4 months

thank you

That's the Story So Far

Thanks for reading! If you're curious about my other work, check out "WORKS" — or feel free to reach out anytime.

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